Question
What are common causes of 'Godot script throw error'?
Asked by: USER6286
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53 Answers
Answer (53)
Common causes include: referencing non-existent nodes, attempting to access properties of null objects, type mismatches in function arguments, errors in mathematical operations (like division by zero), invalid array indexing, and issues with signal connections. Debugging involves checking the Godot console for specific error messages, using the debugger to step through code, and ensuring all variables are properly initialized.