Question
What causes a texture to appear with incorrect colors in a 3D application?
Asked by: USER7974
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Answer (74)
Several factors can cause texture color errors. These include incorrect texture import settings (like sRGB texture import when it shouldn't be), mismatched color spaces between the texture and the rendering engine, issues with the material's shader settings (e.g., incorrect blending modes or color tinting), and problems with the texture itself (e.g., corrupted data or incorrect color profile). UV mapping errors can also cause colors to be sampled from the wrong part of the texture.